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NGfLCymru

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NGfL Cymru was a website funded by the Welsh Government. The resources on TES are a legacy of this project. The content or format of these resources may be out of date. You can find free, bilingual teaching resources linked to the Curriculum for Wales on hwb.gov.wales.

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NGfL Cymru was a website funded by the Welsh Government. The resources on TES are a legacy of this project. The content or format of these resources may be out of date. You can find free, bilingual teaching resources linked to the Curriculum for Wales on hwb.gov.wales.
Wheels and axles
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Wheels and axles

(10)
This lesson contains activities designed to illustrate to pupils the main features of wheels and axles and how to make a simple vehicle. The first activity shows the effects of placing axles off centre. The second shows how two axles and a chassis can make a moving vehicle.
Building paper and card houses
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Building paper and card houses

(1)
The two activities in this lesson are designed to illustrate to pupils the main features of structures using sheet materials. The first activity shows the names of the main parts of a model house. The second enables teachers to show pupils how to join sheet materials simply. Teachers should introduce, explain and discuss the following words and concepts with pupils: door, window, floor, chimney, wall, stairs and roof. Both activities show a complete model first and teachers should discuss with pupils how to disassemble and then reassemble the product.
Shape pictures
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Shape pictures

(1)
This activity introduces the class to the idea that shapes can be used to draw pictures of everyday objects. Pupils firstly look at a shape picture and discuss the shapes they can see. They are then able to create their own shape picture using a variety of shapes provided on the screen (eg a house, people, animals). Pupils can then use a fill tool to colour their pictures before printing. Practical activities using the idea of shapes in pictures are suggested for individual or group work.
My square mile
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My square mile

(1)
My Square Mile was initiated by the Design Commission for Wales to encourage the use of the local built environment as an educational resource. It explores relationships between buildings, space and people to develop design awareness. It helps children understand how the environment is shaped and managed. It celebrates local distinctiveness and local identity. It nurtures emotional attachments and belonging-a sense of place. It raises issues about what the environment might be like in the future.
Shape faces
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Shape faces

(1)
This activity introduces the form of art known as 'cubism' to the class. It firstly shows how artists can use shapes to make abstract portraits or 'funny faces.' Pupils look at a picture of a face painted in the cubist style and discuss shapes used, position of facial features and colours chosen. They then have an opportunity to make their own cubist face by following the on-screen instructions which add abstract facial features one at a time to their portrait. Pupils then have the opportunity of choosing a colour scheme for their picture and are able to print it.
Colour mixing
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Colour mixing

(2)
This is a colour-mixing activity. It shows pupils what happens when they mix the primary colours red, yellow and blue. Pupils drag and drop colours into a colour-mixing machine that mixes the colours and makes the appropriate secondary colour. Pupils learn the basic colour theory and the terminology 'primary' and 'secondary' colours. They then apply their knowledge to a simple colouring-in exercise where they have a palette of primary colours that they use to make the secondary colours. Follow-up activities using paints have been suggested for pupils to explore colour mixing first hand.
The farm
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The farm

(2)
The Farm takes pupils on a virtual journey of a livestock farm. They see pigs, ducks, hens, horses, cows and sheep. There is a small information screen about each animal and where it lives, and then some activities involving counting animals and matching animals. Pupils can also sing along to the Old MacDonald had a farm nursery rhyme. Learning objectives: to recognise and name different sorts of farm animals, to count to nine, and to listen to and recall a nursery rhyme.
Where we live
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Where we live

(1)
Learn about different sorts of homes. introduces pupils to different types of homes. Pupils look at and explore a variety of homes such as a house, a flat, a caravan and a bungalow, and talk about what sort of home they live in. Pupils also look at house numbers and complete sorting and matching games involving numbers 1-9. Learning objectives: to talk about home and where they live to begin to identify different sorts of houses and homes to begin to recognise numbers and begin to match number to sign
Animal Homes
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Animal Homes

(2)
Learn where animals live and sing 'Old Macdonald.' This resource pack includes activities covering: our homes and where we live, different farm animals and where they live, and what makes a suitable home. Pupils will complete a variety of sorting activities to develop their understanding of where different animals live.
Spelling: Wordmaker long vowels
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Spelling: Wordmaker long vowels

(2)
An animation shows the spelling of words with long a, e, i, o and u vowel sounds. Pupils see how split digraphs are used to spell these vowel sounds. Pupils are asked to make words using the Wordmaker machine. If the answer is correct the word is spoken and a picture appears. Suitable for older pupils with SEN.
Spelling: Wordmaker Long Vowels 2
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Spelling: Wordmaker Long Vowels 2

(1)
An animation shows the spelling of words with long i, o and u vowel sounds. Pupils see 3 different graphemic representations (spellings) of these vowel sounds. Pupils are asked to make words using the Wordmaker machine. If the answer is correct the word is spoken and a picture appears. Suitable for older pupils with SEN.
Punctuation: Sentence Detectives
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Punctuation: Sentence Detectives

(2)
This pack consists of several activities that could be used to help pupils to examine sentences, look for key features and identify different sentence types. The activities will: allow the teacher to interactively demonstrate different types of sentences and allow pupils to sort sentences into the relevant groups. This pack contains: seven screens for use on the interactive, whiteboard , and three worksheets.
Oral description and story construction
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Oral description and story construction

(1)
An interactive whiteboard resource exploring oral expression. Pupils describe images to a partner, constuct an oral story from key words and describe a diary entry, based on events in a day. These activities should teach pupils to be confident in describing pictures and events and improve their creative storytelling. They should also help pupils to understand the differences between speaking to an audience and speaking to a friend, in descriptive language and reporting.
Oracy - subtleties of language
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Oracy - subtleties of language

(1)
This pack is made up of a set of activities. It can be used to introduce pupils to the idea that language has many subtleties and that statements are not always right or wrong. These activities will address the following areas of the national curriculum in Wales: Key stage 2 programme of study English, Oracy - 1, 2. This pack contains: three interactive whiteboard activities reference material and animations a class worksheet - differentiation by outcome.
Rhiannon's misfortune - playscript
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Rhiannon's misfortune - playscript

(2)
An interactive whiteboard resource exploring the story of Rhiannon from the Mabinogion. This lesson is based on the tale of Rhiannon's misfortune from the Welsh folk tale collection, The Mabinogion. The pack includes a version of the story suitable for KS2, a playscript, a wordsearch for revising key words, and a series of backdrops that can be used for performances of the play, or as a stimulus for improvisational drama.
Fairy tale comparisons
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Fairy tale comparisons

(3)
This resource pack allows pupils to find differences and similarities between well-known fairy stories. They look at six scenes and characters from six fairy tales and then put them into the correct storybook. Pupils make a chart that compares characters and incidents in fairy tales. Pupils have the opportunity to make their own fairy tale, adding pictures and text from a large bank of images and props.
Interactive game of Snap - Matching Level 1
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Interactive game of Snap - Matching Level 1

(0)
A set of matching activities in the form of an interactive game of Snap. Pupils are required to match: pictures, shapes and colours. This resource can also be accessed by switch users via a switch interface which emulates the enter key. Suitable for older pupils with SEN
French for beginners
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French for beginners

(6)
This course aims at allowing primary school teachers who have little or no French at all to deliver effectively French lessons for year 5/6.